Categories Video News Socials media platforms feel threatened by Gaming platforms Post author By Mike Nova Post date October 31, 2026 Listen to this article Gaming is a $200 billion industry, and more adults and kids are spending big. Host Cher talks with Charles Hambro, co-founder and CEO of GEEIQ, about why brands should treat games as a marketing channel. ← Italy Protests: 15,000 Storm Genoa Port in Nationwide Strike | Firstpost News → 10am ET, October 31 | The latest headlines from NPR